Game specification 04

Do Not Confuse a Hit With a Net Win

Separate hit frequency from RTP so a frequent small return is not mistaken for profit or a forecast of the next spin.

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SPEC 01

Hit frequency counts paying rounds

When published, hit frequency estimates how often a round produces any credited win under the defined test. That can include a return smaller than the stake, so it is not the same as the chance of finishing ahead.

SPEC 02

RTP measures value, not hit count

Theoretical RTP describes the proportion returned across a very large sample under the rules. A game can have frequent low-value hits or fewer concentrated hits while displaying a similar RTP.

SPEC 03

Definitions can differ

Provider documentation may define a hit, feature hit or winning spin differently. Use the exact game help file and avoid comparing percentages that were calculated with different definitions.

SPEC 04

Short sessions will vary

A personal history of dozens or hundreds of rounds is too small to reproduce the mathematical model reliably. Do not interpret a recent gap or streak as a signal about the next independent result.

SPEC 05

Use the numbers for expectation setting

RTP and hit frequency can help explain why games feel different, but neither removes the house edge or supplies a strategy. Choose only within the fixed time and money limit already set.

Specification questions

Does every hit return more than the stake?

No. A hit can include a credited amount smaller than the wager, depending on the provider's definition.

Is hit frequency another name for RTP?

No. One concerns how often a defined hit occurs; the other concerns long-run theoretical value returned.

Can a recent dry spell predict a hit?

No. Independent random rounds do not become due because of previous results.

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